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Hire.Monster

Publishing Producer

USA, US
FinTechОфисДругоеСНГ

Обязанности

  • In this role, you will play a key part in accelerating revenue growth by identifying new monetization opportunities, optimizing existing products, and driving go-to-market strategies
  • You will collaborate closely with cross-functional teams including Product, Marketing, BD, Customer Success etc., to scale solutions that help game developers and publishers succeed globally
  • Formulating Product Hypotheses: Developing and proposing hypotheses aimed at achieving the strategic objectives of the product
  • Testing Product Hypotheses: Conducting customer interviews, quantitative research, A/B testing, and other methods to evaluate hypotheses
  • Defining Key Metrics: Selecting and setting up metrics to track the effectiveness of the product and individual experiments
  • Interaction with Other Teams: Collaborating with other product teams and related departments, such as marketing, sales, technical support
  • Working with Customer Feedback: Analyzing customer reviews and suggestions to improve the product
  • Searching for Growth Points: Analyzing the metric tree to identify potential directions for product development
  • Analyzing User Sessions: Studying the behavior of different user segments and cohorts
  • Studying Cause-and-Effect Relationships: Analyzing the impact of various factors on key product metrics
  • Participating in the Design of Experiments: Developing optimal metrics for hypothesis testing and conducting A/B tests in collaboration with the team
  • Improving the User Product: Identifying user problems and proposing solutions, developing new and improving existing product features
  • Managing creation of pitch-decks and presentational materials for the partners based on insights and hypothesis

Taking part in partner meetings and pitching your findings

Требования

  • Experience as a Game Producer/ Product Owner / LiveOps manager in PC games 3+ years
  • Excellent understanding of in-game monetization principles in mobile games
  • Excellent understanding of how LiveOps works in mobile games
  • Advanced level of English language
  • Understand and apply agile methodologies like Scrum and Agile

Ability to work and be flexible in a fast pace environment

Условия

Understanding the detrimental effects of burnout, we offer unlimited Flexible Time Off and 28 paid holidays each year

Опубликовано: 20.12.2025