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Hire.Monster

Engine Developer (Unannounced project)

Belgrade, Maine, US
GameDevОфисРазработкаСНГ

Обязанности

  • Implementation of new features in game engine and editor
  • Integration and support of third-party libraries
  • Low-level performance and memory optimizations (client, server, editor)
  • Stabilization of existing feature set
  • Creation and support of tech documentation

Collaboration with game product team and QA

Требования

  • 2+ year of experience in commercial C++ development
  • Knowledge of OOP, algorithms, data structures
  • Knowledge of linear algebra
  • Experience in multithreaded programming
  • Experience in low-level profiling and optimizations
  • Good Russian language skills
  • Desire and motivation to learn and try new approach in development
  • Understanding of Modern CPU architecture
  • Knowledge and experience in “Entity Component System”
  • Experience in crossplatform development (PC, Consoles)
  • Released game titles in CV

An intermediate level of English

Навыки

Practical knowledge in systems such as Sound, Physics, Network, UI (Gameface), Animations

Условия

  • Benefits and perks are tailored to the local market and culture
  • Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards

Referral program - you can recommend the best talents to the Company and receive a reward

Опубликовано: 24.12.2025