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Hire.Monster

Senior Software Engineer, Native Editor Platform

Washington, District of Columbia, US
GameDevОфисРазработкаСША

Обязанности

  • The team’s goal is to provide abstractions to C# features that behave consistently across platforms while making use of the strengths of the editor user’s chosen platform
  • Proven modern C++ development skills
  • Native debugger experience to root-cause and solve difficult platform issues
  • A passion for maintaining a rock-solid foundation while also moving the Unity Editor platform forward
  • From design to delivery, develop cross-platform API abstractions on Windows, macOS and Linux
  • Keep the Unity Editor up-to-date on target operating systems by implementing support for new OS features and adapting to current OS design guidelines
  • Support our existing users and partners by maintaining and improving our existing codebase

Contribute to our team roadmap by working with Product Managers and partner teams worldwide to plan and deliver new authoring experiences for the Unity Editor

Требования

  • A successful developer in this role will have proven modern C++ development experience, as well as experience in at least one native platform API from Win32, Cocoa or GTK
  • Experience with Win32, Cocoa (Objective-C) or GTK
  • The proven ability to foster and maintain cross-team partnerships with worldwide teams
  • Collaborating daily with a team of senior engineers with extensive platform development experience
  • C# development experience
  • Postmortem debugging experience (Windows dump files, macOS/Linux core dumps)
  • Installer authoring
  • Performance testing experience

Refactoring large legacy codebases

Навыки

Application Programming Interface (API), C++ Programming Language, Cisco Unity, Cocoa Programming Language, Debugging Skills, Debugging Tools, Desktop PC, Gtk GUI (Graphical User Interface) Toolkit, Linux Operating System, Mac Operating System, Microsoft C# (C Sharp), Microsoft Windows Operating System, Multiplatform/Cross-Platform, Objective-C Programming Language, Operating Systems, Performance Testing, Problem Solving Skills, Refactoring, Software Engineering, Testing, Win32 API (Application Programming Interface)

Опубликовано: 01.01.2026